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Code Convention
- Main shouldnt have many changes on branches
- Script of the root node of the scene is the responsible to mange its children, these children should never be referenced directly (using $ or get_node) in other scripts.
- Signals should be used for things where emiter doesn't care about the outcome or if it ran or not
- all files should follow
camel_casingsnake_casing
- Names of nodes in the scene should follow CamelCasing with first letter capital
- you can directly access your child nodes methods, so no need to bind it in DI