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List and Playtesting Research for Similar Games
More serious games
Epistory (Fishing Cactus)
Nanotale (Fishing Cactus)
Outshine (Fishing Cactus)
Typing of the Dead (SEGA)
Textorcist (Morbidware)
Cook, Serve, Delicious! 3?!
Typing Quest (Typing Master Finland)
God of World (Mega Dwarf)
Hypercasual games
ZType (Photoboslab)
Wordament (Microsoft studios)
This game combines hyper-casual gameplay with a word-search mechanic. Players compete against each other in real-time to find words on a grid. Though it doesn’t involve combat, the fast-paced word-finding challenge can feel intense, and it's highly addictive with its competitive leaderboard system.
1st Level - 3:28 seconds (on a crossword like game where I have to find multiple words in a jumble) 16 words to get the number of points to complete level.
2nd Level - 53 seconds to get 10 words that unlocked level. Certain words offer better points than others.
3rd Level - 2:05 seconds. 18 words.
4th Level - 6 minutes. Frustrating because certain words weren't counting ("SINNER") but the game wanted me to make a word like "INN" to progress to the next level.
Inferences - Varying lengths for different rounds could keep things fresh but maybe it would be better to increase and descrease lengths every few rounds (Every, round that ends with 5 or 0 could be slightly longer and harder than the rounds before or after to keep things exciting).
Keyboard Sports - Saving QWERTY (Triband)
Wordscapes (PeopleFun)
Wordscapes is a word puzzle game combining crosswords with word searches. Though it’s more relaxing than intense, it’s highly engaging and perfect for hyper-casual play. It challenges players to find as many words as possible from a limited set of letters, making it popular for its simplicity and quick reward cycle.
Observations from playing it -
Levels 1 to 4 has just 1 set of 3 letters (Gives a faster sense of progression while learning)
Levels 5 to 8 are in a different environment (to compliment the fact that letters are now increased to 4 from 3). Similarly scenery changes for levels 9 to 12.
First advertisement popped up after Level 11 (I was invested by then).
Levels 13 to 20 have 5 letters per round and are in a different scenery.
Time taken for eeach round from 13 to 20 -
13 - 57 seconds.
14 - 59 seconds
15 (hard level) - 1:48 seconds with 2 hints
16 - 1:35 with 1 hint
17 - 1:20 with 1 hint
18 - 1:42 with 2 hints
19 (hard level) - 1: 30
20 - 1:58 with 1 hint
21 - 2 minutes (got frustrated at this point because the words in the crossword were multiples of the same word. For example - "CUB" and CUBS")
22 - 1:30 seconds
23 - 3:30 seconds, ran out of hints, got bored and zoned out.
Inferences - Less than one minute of playtime for tutorial/warm up rounds and 1 to 2 minutes for normal rounds should be good. 3 minutes plus may become annoying if game mechanics aren't engaging enough or it is too challenging.
Typer Shark! Deluxe (PopCap Games)
Words with Friends (Zynga)
Alphabear (Spry Fox)
Hangman - Word Game (Senior Games)
Letter Bounce (WordStunt)
TypeShift (Zach Gage)
Word Beach (Kooapps)
Typing Hero - Typing Practice (MZ Development)
Type Defender (Script Republic)
Typing Attack (ComputerSynergy)
Type II: Typing Game (Ideonic Limited)
Typing Game (Mini Games King)
Players play as a shark and must type the words on the fish in front of them to eat them.
1st Level - 10 words (Finished in 16 seconds)
2nd level - 12 words (Finished in 23 seconds)
3rd level - 14 words (22 seconds)
4th level - 16 words (29 seconds)
5th level - 18 words (34 seconds)
6th level - 20 words (33 seconds)
7th level - 22 words (39 seconds)
8th level - 24 words (33 seconds)
9th level - 26 words (42 seconds)
1 to 9 levels had 4 letter words
10th level - 12 words but 5 letters (20 seconds)
11th level - 14 words (24 seconds)
I use one hand to type so I was potentially slower than others could be. When a word is typed incorrectly the last correct letter is highlighted in red to help players understand from which letter they should continue typing rather than attempting to type the word from scratch.
A section to see the current word I am typing would be have been helpful as right now there is no other feedback for when I have entered a wrong letter.
Longer words are easier to memorise and just type out. Shorter words needed me to look up from the keyboard more frequently as I can't type on the phone without looking at the keyboard.