Material and Crafting System
Primary Purpose of Materials -
To craft powerups.
How to attain Materials?
By playing levels and destroying obstacles associated with those materials.
Each obstacle drops 1 of its respective material.
Kinds of materials available -
1. Gravel - Terrestrial types.
2. Magma - Vulcanian types.
3. Ice - Cryogenic types.
Powerups usage -
One time per charge.
They can be equipped before a match.
User Flow -
Version 1 -
When the player clicks on a planet a pop-up menu shows up showing the player's current inventory.
Players can also view all powerups purchased and craft in this menu itself.
If spaceship types are being introduced maybe better spaceship types could have more inventory space for more powerups? Or more space for powerups of a specific type? For example - ice themed space ships can carry 2 ice based power ups.
Mockup 1 -
Realised this version had a lot of features missing.
Mockup 2 -
This version has most necessary features.
The top shows the three materials and the amounts the player has.
Below that the player can scroll through the different powerups that can be crafted, their requirements and on the left they can see how many they currently own of each type.
Below that is the inventory available with that particular ship variant.
Since the second ship is selected only the first two slots of pour ups are available. Currently selected items/ships are highlighted in blue. Available / interactable items are highlighted in a yellow border while currently locked items are highlighted in a magenta.