Features
UX
UX Flow Fonts There are plenty of fonts on da fonts to match a pixel art aesthetic here - here S...
Obstacles
I began watching a playthrough of "Epistory" to get a better idea of the kind of Types of obstacl...
Material and Crafting
Material System Primary Purpose of Materials - To craft powerups. How to attain materials - Destr...
Powerups
Powerups Powerups usage - One time per charge. They can be equipped before a match. "Frost Fiel...
Planning for each phase of the Rogue Like Game
Few notes to keep in mind - Each phase lasts 1 minute. Completing two phases lets the player unl...
Blueprint Mechanic Description
Definition (What are they?) Blueprints are essentially just one time unlockables that players get...
How to create a new powerup
We need to follow the below steps to create a new powerup : A. Go to powerup.xml (or whatever the...